Bethesda's The Elder Scrolls Online is a fantasy MMORPG based off the highly-popular RPG series The Elder Scrolls. The universe is shared as are many of the central character stories and lore points of interest. Many mechanics and features of the franchise's open-ended class system are also present. The game will be released on April 4th, 2014 for Mac/PC with future releases for the Xbox One and PS4.
Classes and Races
As with all The Elder Scrolls games, players will be given a great deal of choice in The Elder Scrolls Online. There will be three separate factions made up of three races for each. Each race offers unique appearances, customization options and passive/active racial abilities. Each faction also has a different set of zones and storylines to complete.
There will be four classes in TESO: Sorcerer, Dragon Knight, Nightblade and Templar. More info about classes could be seen in this site
. Every character will be able to create custom skill builds that mix together abilities and passives from three class skill lines as well as weapon skills lines, armor skill lines, racial skill lines and guild skill lines. Any class can wear any type of armor or wield any type of weapon as long as they place skill points within that given tree.
Combat roles such as tank, healer and damage dealer will be loosely defined instead of rigid, and players will be able to shift between roles by switching out their weapon during combat. Players will be able to create any type of hybrid build and playstyle they wish. Hybrid builds may do especially well while soloing and for PvP, as an example.
All players will be able to utilize Sneak outside of combat and dodge and block while fighting. Using these abilities and utilizing interrupts and special synergy abilities with other players will grant finesse points, which reward extra experience, bonus effects that speed up combat and other rewards. The camera can also be zoomed into first-person mode while in or out of combat.
Crafting will be a major part of the game and players will be able to gather raw materials such as wood, ore, fish and herbs to help them with their chosen tradeskills. A character can master up to two crafting professions. There are five total: Armorsmith, Weaponsmith, Provisioner, Enchanter and Alchemist. The crafting itself will be based largely around exploration and combining different ingredients together. There won't be recipes and schematics. Players will be able to find raw materials for crafting in boxes and barrels around the world and even in towns.
Endgame and More
Four-player dungeons will be a large part of TESO and players will be able to use a group finder tool to find a group for a dungeon. A trinity (healer, tank and DPS) setup will not be required. While endgame raids won't be a part of the game at launch, players will be able to continue questing in other faction's zones as well as take part in Cyrodil, which is the PvP war alliance war. They will also be able to explore adventure zones, which are large-scale maps made for level capped players that contain challenging world boss fights and similar encounters.
Similar to most MMORPGs, TESO will have mounts, pets, achievements, hidden treasure chests and plenty of side activities to take part in. As far as future development goes, story will be a large pillar in The Elder Scrolls Online, and the development team hopes to add new story-based content to the game at a fairly brisk pace. TESO will require an initial purchase as well as a monthly subscription.